Flying Eyeball Exercise - Animated Symbols

Objective - Create a flapping eyeball that can fly around the stage

  • Use proper tweens and observe the three rules of tweening:
    • Objects MUST be made into symbols before being tweened
    • Each tweened object MUST have it's own layer to move around in
    • Any Keyframes in a layer MUST contain identical instances made with the [F6] key
  • Use ANIMATED SYMBOLS - copy and paste frames for a "flap cycle" into a new "flying eyeball" symbol
Click the play button on the video below to see how it's all done
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This Flash CS4 Tutorial demonstrates the rules of tweening animation, and creating an animated symbol (an animation within the larger animation)